Tetris Couldn't Triumph at The Game Awards — Another Award Type Could Fix That
Whenever a prominent awards ceremony approaches, there’s always a demand for introducing of new categories to honor underappreciated efforts and fill the hearts of fans dedicated to specific genres.
My colleague made the case for a horror game category. It would be amazing. So would board games, which is someone's personal cause. But they will have to forgive me if I try to elbow in front since similar to dedicated enthusiasts, I possess a compelling case backing this proposal is the most urgent and important of all. This is the request: There should be a category for puzzle games.
Categorizing Game Types
Categorizing art by genre defies precise measurement; it’s very subjective, and it will always start arguments and end in fuzzy definitions. It's understandable that film award organizations steer clear of genre categories. But it is a necessary evil in the world of gaming, which are so diverse it's challenging to consider them a single creative category.
For the full spectrum of gaming accomplishments to gain proper attention, and to ensure all game types to receive proper recognition, classification by type becomes crucial.
Present Award Structure
Prominent interactive entertainment events presently include award types recognizing Action, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these classifications successfully include many game types, and you can find room for numerous titles.
Different situation exists for puzzle games. No suitable classification appears to accommodate them. Consider three of this year’s best games, all very different: the architectural riddles of one title, the pulse-pounding block-matching in a different title, thought-provoking social scenarios in another game. Where could they possibly go between these six categories? Nowhere, that’s where.
Recognition Challenges
There are dozens outstanding logic titles released every year lacking appropriate categories at major award shows, except when they manage to fit classification types such as Handheld titles, Virtual reality experiences, and the highly challenging independent game categories.
- A renowned logic title wasn’t nominated for anything that year
- Another imaginative release received no nominations during that ceremony
- A beloved organization game was overlooked that year
- Limited numbers of puzzle games barely qualified for niche award types
Importance of Logic Titles
Commonly they're compact experiences, however the design of the puzzle game holds tremendous importance. Iconic mobile puzzle games rank among the most-played games globally continuing this trend for many years.
The famous puzzle experience competes with famous sandbox experiences claiming status as most purchased experience; it additionally competes for best game of all time. Puzzle games are foundational within interactive entertainment, and they are in conversation with almost every other genre.
Proposal and Rationale
Puzzle games wouldn’t have such difficulty. It would be easy to populate five nominees interesting, varied, worthy titles annually without trouble — actually, with challenge, because you’d have to leave numerous deserving experiences.
Restating the point, these include experiences that otherwise have no home in important events. Logic title developers function at the demanding boundary game development, creating some of the purest expressions within interactive entertainment. Comparable to cinema stunt performers, they deserve recognition. Don't make them wait generations.